Fee schedule
The fees Halolauncher charges, in force now.
| What | Rate | How it is taken |
|---|---|---|
| Launching a coin | 1% | Of the SOL the launch puts in (the dev buy plus every wallet buy), in the transaction that funds the launch. |
| Sells made by Clip on buy or an auto-sell rule (premium) | 2% | Of the SOL each of those sells brings in, in place of the trade fee. Inside the sell on the pump.fun curve; right after it for sells through Jupiter. |
| Every other buy or sell | 0.75% | Of the SOL the trade moves, when you buy or sell yourself (the buy box, a sell, NUKE, the trade panel). Inside the trade on the pump.fun curve; right after it for trades through Jupiter. |
| Deposits, withdrawals and moves between your wallets | none |
Not ours
Solana network and priority fees, Jito tips for Same block launches (paid only by a bundle that lands), and pump.fun's own trading fees and creation cost. We pass these on at cost.
When a fee is final
A fee is final once the transaction that carries it is confirmed. A trade that fails carries no fee of ours. The launch fee rides in the funding transaction: if a launch stops after its funding went through, the fee is not returned.
Changes
New rates are posted on this page, with the date they start, before they apply.
Last changed: 2026-10-07.